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BlaZeR Administrator


Joined: 11 May 2007 Posts: 1817 Location: El Salvador
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Posted: Fri Nov 09, 2007 8:34 am Post subject: ETPub Server Arrangement |
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ETPub 0.8.x Update:
11/09/2007
According to the Changelog:
* stats are not reset when a player changes teams
* incorporated many of bani and rain's etpro weapon fixes that were published in the etpro forum.
* used bani's self-headshot when prone fix published in the etpro forum.
* used bani's oversize server command fix published in the etpro forum.
* you can no longer steal a uniform from a corpse that has sunk into the world.
* On limited lives servers running dual objective maps, people that join after the timelimit runs out no longer get unlimited lives.
* XP shuffle now sorts players by the rate at which they have been gaining XP instead of the total amount of XP they have.
* ref commands work in the server console.
* shooting breakables (like windows) doesn't count for 'hits' anymore, but shooting wounded players now does.
* players are no longer allowed to pick up weapons if they wouldn't be allowed to switch to that weapon in the limbo menu. (e.g. heavy weapon restrictions or the team_maxWEAPON cvars).
* if the time has run out on a dual objective map on a limited lives server, the round will now end if one team runs out of lives even if the objective hasn't been completed.
* On limited lives servers running dual objective maps, landmines can be diffused after the time runs out.
* hitboxes are more accurate for several player states. (see g_hitboxes)
* if a match is paused and nobody unpauses it, it will start back up again after match_timeoutlength seconds.
* on non-limited lives servers, players will no longer have a skull next to their name after they switch teams.
* teams are no longer locked when the warmup countdown starts.
* added cp, cpmsay, cpm, chatclient, m, and priv console commands.
* akimbo weapons can be reloaded if only one shot has been fired.
* when wounded, viewlock should no longer lock on to non-medic teamates.
* when following a teammate, you stop following them if they switch to the other team.
* merged Chruker's bug fixes (Project: Bug Fix)
* ignore and unignore client commands will now accept slot number or partial name match.
* vsay* commands recognize the ignore list
* clients are notified when you add/remove them from your ignore list
* when ignoring another client their messages will be visible in the console (~), but not chat.
* voting for Competition Settings (/callvote comp) makes the server try to "exec default_comp.cfg" instead of loading the built-in competition settings.
* voting for Public Settings (/callvote pub) makes the server try to "exec default_pub.cfg" instead of loading the built-in pub settings.
* voting for Next Map (/callvote nextmap) now loads the next map in the campaign instead of loading the next campaign.
* added vote_allow_maprestart cvar to control the existing maprestart vote. etmain client will still show the button in the menu even if it is disabled though.
* added Custom Obituaries.
Also i added some new and usefull stuff:
* a Funny sound that a poisoned player emits every second
* a sound is played to every player that receives a private message
* Spree + Multikill and knife kill sounds
* 2 new shrubbot commands for everyone !hello and !cry
* and 3 new shrubbot commands for level 2+ admins !spreerecord !dewarn and !stats
* killed he'll see the HP the killer has left (as a centerprint)
* Anti-warping. This gives non-lagging players a much better game but for laggers it will be a bit more uncomfortable.
* g_fixedphysics Creates a smoother movement.
* vote_allow_putspec allow players to vote other player into spec
* g_warningOptions allow admins to warn 3 times a player before got kicked every warning will be stored for 12hrs also youre able to see how many warns you got typing /warnings on console also an admin can dewarn a player just using the command !dewarn
* medics cant use adrenaline anymore they have to switch another class to use it when they raise lvl 4 medic, also i fixed the syringes to heal living teammates.
u have to download 1.12 MB it will be automaticaly download from the server/website
heres the file if u have issues downloading it from the server
http://hellsoldiers.clanservers.com/files/etmain/hellsoldiers.pk3
copy and paste it on your etpub folder
Please Report Bugs, lag etc...
Hope You enjoy
-Later _________________
| Quote: |
| #1|`Cha+..: we need someone serious to take serious serious stuff like seriously, you serious people |
Last edited by BlaZeR on Sun Jun 29, 2008 10:31 pm; edited 1 time in total |
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Quailman Clan Officer


Joined: 13 Jul 2007 Posts: 7126 Location: Alabama, USA
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Posted: Fri Nov 09, 2007 9:15 am Post subject: |
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Thanks man! Sounds good! _________________ Faceless, just numbered.
Lone pixel in the bitmap-
I, anonymous.
-Chris Spruck
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iziprox Friend Of Clan


Joined: 12 May 2007 Posts: 152 Location: IJmuiden
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Posted: Fri Nov 09, 2007 10:13 am Post subject: |
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Hmm sounds good  |
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Delight Friend Of Clan

Joined: 21 Jun 2007 Posts: 1104 Location: Handing out ammo to the enemy mortar on the beach
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Posted: Fri Nov 09, 2007 2:54 pm Post subject: |
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| wicked stuff. |
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LambasterThree Clan Member


Joined: 23 Sep 2007 Posts: 8531
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Posted: Fri Nov 09, 2007 5:32 pm Post subject: |
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"...sunk Into the world" LMFAO I love you man _________________
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DeathlyDiabeetus ~New Member~

Joined: 18 Oct 2007 Posts: 49 Location: In Limbo Heaven
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Posted: Fri Nov 09, 2007 5:34 pm Post subject: |
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cool. really happy about needle heal being back _________________
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*Orion* Administrator


Joined: 09 Sep 2007 Posts: 4914 Location: New York City
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Posted: Sat Nov 10, 2007 11:05 am Post subject: |
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| Can't wait to try it out |
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#1|J.F.Hoffmann ~Sp4m M4st3r~

Joined: 17 Mar 2007 Posts: 519 Location: Chile
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Posted: Sat Nov 10, 2007 11:43 am Post subject: |
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oh man!!!...thats poison sound rocks!!!!...yesterday with DATT we were syringing each other for like 3 maps...i couldnt stop laughing...roflmao!!! _________________ Hoffmann |
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Edwardo ~New Member~

Joined: 07 Aug 2007 Posts: 27
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Posted: Sat Nov 10, 2007 1:27 pm Post subject: |
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| Dude I love them! |
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Delight Friend Of Clan

Joined: 21 Jun 2007 Posts: 1104 Location: Handing out ammo to the enemy mortar on the beach
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Posted: Fri Jan 04, 2008 7:02 pm Post subject: |
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| sexy, how do i turn off hitsounds |
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Quailman Clan Officer


Joined: 13 Jul 2007 Posts: 7126 Location: Alabama, USA
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Posted: Fri Jan 04, 2008 9:04 pm Post subject: |
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shut off your speakers? nah, i know there is a command. google it if you dont want to wait for a response. _________________ Faceless, just numbered.
Lone pixel in the bitmap-
I, anonymous.
-Chris Spruck
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BlaZeR Administrator


Joined: 11 May 2007 Posts: 1817 Location: El Salvador
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Posted: Sat Jan 05, 2008 9:15 am Post subject: |
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/hitsounds 0
/g_hitsounds 0
w/e i dun remember _________________
| Quote: |
| #1|`Cha+..: we need someone serious to take serious serious stuff like seriously, you serious people |
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Dead I love da internetz!

Joined: 24 Nov 2007 Posts: 2347 Location: taking everyones kills
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Posted: Sat Jan 05, 2008 10:41 am Post subject: |
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it's /b_hitsounds you're thinking of balze xD..and that's for etpro. Type /hitsounds off in console . _________________
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BlaZeR Administrator


Joined: 11 May 2007 Posts: 1817 Location: El Salvador
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Posted: Sat Jan 05, 2008 11:24 am Post subject: |
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/g_hitsounds
since etpub 0.6.x
/hitsounds
since etpub 0.7.x
/b_hitsounds etpro only _________________
| Quote: |
| #1|`Cha+..: we need someone serious to take serious serious stuff like seriously, you serious people |
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Dead I love da internetz!

Joined: 24 Nov 2007 Posts: 2347 Location: taking everyones kills
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Posted: Sat Jan 05, 2008 3:41 pm Post subject: |
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I have been seated.  _________________
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